#ifndef ASSIGNMENT_H
#define ASSIGNMENT_H
#include <QObject>
#include <QWidget>
#include<QPushButton>
#include <QMainWindow>
#include "mainwindow.h"
#include<qpainter.h>
#include<qstring.h>
namespace Ui {
class Assignment;
}

class Assignment : public QMainWindow
{
    Q_OBJECT

public:
    explicit Assignment(QWidget *parent = nullptr);
    ~Assignment();
    MainWindow *mainwindow1;
    void paintEvent(QPaintEvent*event);
    void gobackgame();
private:
    Ui::Assignment *ui;
    QPushButton *backButton;
};

#endif // ASSIGNMENT_H
